A complete 6-week framework for teaching kids ages 6โ10 how to pitch โ built for beginner coaches, mixed-skill teams, and every learning style.
6 weeks, mixed skill levels, 15โ20 min per session. Here's your foundation.
Every drill in this guide is tagged with which learning styles it targets. Look for the colored chips on each drill card.
Don't throw anything yet. Just make friends with the ball.
Sit everyone in a circle. Each kid gets a ball. Walk them through the grip step by step โ two fingers on top of the seams, thumb underneath, ball resting in the fingertips (not crushed in the palm).
Tape or chalk a square target at chest height on a fence or wall. Kids toss underhand at it from just 5 feet away. Use foam balls โ removes any fear of stinging hands or wild throws.
Power doesn't come from the arm. It comes from a sharp wrist snap at release.
Kids sit cross-legged on the ground. Legs are completely out of the equation. The only job: toss the ball 10โ15 feet using a wrist snap only โ no windmill arm, no stepping.
This is the single best drill for isolating the release. It also levels the playing field โ bigger kids don't have an advantage here.
Same seated position, but now they aim at a chalk or tape target on the fence. Introduce accuracy as a concept without adding the complexity of standing up.
Full arm circle, slow and smooth. No ball yet โ just the motion.
You face the kids, both doing the windmill slowly together. They copy your motion like a mirror. Keep it super slow โ this is about the shape of the circle, not speed.
Same mirror motion โ but now with a ball, tossing to a partner or the fence target at just 15 feet. Feet are still planted. Focus entirely on the circle shape and the wrist snap at release.
Praise the circle, not the result. "That arm circle looked great!" matters more than where the ball went this week.
One foot points at the catcher. Every. Single. Time.
Before the drill starts, draw chalk footprints on the ground โ one at the starting position (back foot on rubber) and one exactly where the front foot should land. Draw the line connecting them.
This single prop replaces 10 minutes of verbal instruction. Visual learners especially lock in immediately when they can see where to step.
Combine the step with the wrist snap only โ skip the full windmill for now. This keeps it simple: one foot steps toward the catcher, wrist snaps at release. Just 10 feet away.
Put it all together. Success rate over perfection.
Walk through it together in slow motion first โ grip, windmill, step, snap โ then real speed. You crouch as catcher so they have a human target to aim at, not just a wall.
One feedback cue per throw. Pick the most important thing and say only that. More than one correction per rep overwhelms kids this age and kills momentum.
Pair kids up. One pitches, one catches (or fields). Switch after 8 throws. This is the first time they're pitching to a peer โ social energy goes up, and so does effort.
Pitch under mild pressure. Feel what it's like. Have fun with it.
Set up a strike zone (net, tape on fence, or drawn in chalk). Each kid gets 10 pitches. Count strikes together out loud. No form correction during this drill โ only support.
You stand in the batter's box holding a bat โ just standing there, not swinging. The kid throws a "3-pitch at bat." This introduces mild game pressure in a completely safe, fun format.
Ham it up. React to good pitches. Make it feel real but keep it light.
A kid who shows up next season because they had fun and felt successful โ that's the win. The mechanics follow confidence, not the other way around.
You'll meet all of these. Here's exactly how to handle each one.
| Kid Type | Dominant Style | Lead With |
|---|---|---|
| Overthrower | ๐คฒ Kinesthetic | Physical slow-down. Feel the pace. |
| Freezer | ๐คฒ Kinesthetic | Guided motion, private, no audience. |
| Copy-Cat | ๐ Visual | Demonstrate clearly, say little. |
| Question-Asker | ๐ง Logical | One-sentence "why" first. |
| Goofball | ๐ Auditory | Verbal games, countdowns, challenges. |
| Self-Critic | ๐ Visual | Show them their own success (phone video). |
Everything you need. Nothing you don't.
SKLZ makes a Pitch Training Softball โ a regulation-weight ball with color-coded grip markers printed directly on the ball. Index/middle finger positions are marked in color for fastballs, changeups, and drop balls.
It's ~$10โ12 and solves the grip teaching problem for visual learners completely. Not required, but useful if grip correction is eating up your practice time.
At 6โ10, mechanics aren't the goal. A kid who wants to pitch next season โ that's the goal. You're already doing the right things.